The mission was to annihilate the lord of shadows and all his subjects. The battle was fierce, leaving a large number of victims on both sides. But finally, a few knights managed to access the main crypt and confront Orlack. The count managed to defeat a dozen warriors before being cornered by the invaders. The end had come. However, he managed to transform once again into his vampiric form, escaping between spears and arrows into the dark night of Transylvania. Years passed and the wounds of war were healing. Earl Orlack made the lonely return home and only one word kept him alive. Vengeance. Download the game here: patagonia.itch.io
Vampire Vengeance, Commodore 64
The mission was to annihilate the lord of shadows and all his subjects. The battle was fierce, leaving a large number of victims on both sides. But finally, a few knights managed to access the main crypt and confront Orlack. The count managed to defeat a dozen warriors before being cornered by the invaders. The end had come. However, he managed to transform once again into his vampiric form, escaping between spears and arrows into the dark night of Transylvania. Years passed and the wounds of war were healing. Earl Orlack made the lonely return home and only one word kept him alive. Vengeance. Download the game here: patagonia.itch.io
Darkland 2, Commodore 64
The controls guide the player character, and a flashlight that illuminates the ground ahead. Press fire to use the gun. Gunfire will only strike an illuminated spot, or at close point-black range near the player character. If you let the monsters or their firepower hit the player character you will lose a life. A bonus life is awarded for every 10,000 points. Download the game here: darkland2.tap
Jump’n Crate, Commodore 64
Download: jumpncrate_v1.40.d64
Source: metesev.itch.io
Turbo Outrun, Commodore 64
Can you hear it? Can you already hear that SID tune..?
“One,” chick-chook-ka-chuck bu-dubbah-chack!
“Two,” chick-chook-ka-chuck bu-dubbah-chack!
“Three,” chick-chook-ka-chuck bu-dubbah-chack!
“Hit it! Ou- ou- OUTRUN!” -screeeeeech!-
Maniacs of Noise / Jeroen Tel take a bloody bow.
Roguish, A rather nice VIC-20 roguelike game
Download: roguish.d64
Source Code: github
Source: marcogiorgini.itch.io
Bagman Arcade Amiga Remake Final Version Released
The objective of the game is to manoeuvre the bagman through various mine shafts, picking up money bags and placing them in a wheelbarrow at the surface of the mine. The player must avoid pursuing guards, moving ore carts, and descending elevators. The player may temporarily stun the guards by striking them with a pickaxe or by dropping money bags on them when they are below the player on the same ladder. The player may move between the three screens which make up the level via shafts and on the surface.
Bagman500 is a very excellent remake by JOTD for your Amiga computer. The final version is now available to download in .adf and .lha format. Source: jotd666.itch.io
Let's go Hopping Mad! Frogger Arcade Final Version Released!
Download: frogger.1.0.adf
El Capitán Trueno by Amiga Factory
It’s no surprise Amiga Factory chose El Capitán
Trueno for their game project, it was, and in some respect, still is, a
very successful franchise. There are various incarnations of the game,
released on the MSX/2, Amstrad CPC, ZX Spectrum and DOS. A movie was also released back in 2011 titled ‘El Capitán Trueno y el Santo Grial’.
The Amiga homebrew game is by a group called ‘Amiga Factory’, and was created using ‘Red Pill Amiga Game Creator’ which you can download here.
The objective of the game is to break the curse that has transformed
Abbot Estanislao de Castiglione into a monstrous and diabolical
creature. Read more about the game here.
Download is available as Amiga .lha and WHDLoad versions. Source: amiga-factory.itch.io
Laserscape, Commodore 64
Download the game here: Laserscape
Source: vector5games.itch.io
Kick of the Spear: Return of Anubis Updated
Changes: 6 individual characters, story mode with Platformer.
Source: magovinna.itch.io
Spy Hunter, Commodore 64
Well. Come. Back.
The C64 version of Spy Hunter kept me coming back for more for years and
years. A lot of this was due to a) the theme tune (Peter Gunn Theme), b) the
short load time and c) that I would have to play it at least until I got to the
desert section, or at best until I got the missile launcher and shot a
helicopter. What was imperative though, was docking with the lorry and/or
driving down the embankment and morphing into a boat. Genius.
It was fast, it was buggy, it was slick, it was cu-chuck, cu-chuck,
cu-chuck, it was basic – it was 1985 and the games being made near and around
it that were anyway near as good, were few and far between. But most of all,
the feeling when you managed to dock with the articulated lorry was, well, it
made you feel like a shadowy flank into a dangerous world of a man that doesn't
exist…
Most C64 owners had Spy Hunter and to be honest, if and when they played the arcade original, they were mightily disappointed. It just didn’t ‘feel’ right – the car was too big, the colours too varied and the graphics too good – it also reminded you of Rush ‘n’ Crash (which was quite an interesting arcade game in itself…). But it wasn’t our Spy Hunter. It wasn’t us trying to sneak off onto the grass verge to cheese your way up the side of the screen, hoping not to explode. It just wasn’t Spy Hunter.
If you’ve never played the Commodore 64 version of Spy Hunter, you are really missing out, as frankly – it is just simple, addictive, bloody good fun.
Bridge Out Ahead.
YouTube: LogrusUK
Download: Spy Hunter
Retro Rewind: Dagon's Awakening, Commodore 64
The setting is inspired by the stories of H.P. Lovecraft and the game has several endings.
Download: dagonsawakening.d64
Source: frodewin.itch.io