Showing posts with label RetroGaming. Show all posts
Showing posts with label RetroGaming. Show all posts

Fragile Gamebert, Commodore 64

Get ready for the upcoming Gamebert Awards! The Gamebert trophy is made of fine glass and needs to be transported from the factory to the ceremony venue before it starts. Time is running out, and we need someone reliable to handle this task. Are you up for it? Join us in ensuring the safe delivery of the Gamebert trophies to the ceremony!

Head over to frodewin.itch.io for more info.
Download: fragilegamebert.prg

 

Super Bagman Arcade to Amiga Conversion Coming

Jotd over on English Amiga Board recently announced he’s working on another Arcade to Amiga conversion. This time he has chosen Super Bagman, a Labyrinth/Maze Arcade game from 1984 by Stern Electronics. Your character is a robber. Run around a mine collecting moneybags and depositing them in a wheelbarrow at the top of the screen. Climb ladders and ride elevators to avoid two angry miners. Grab pickaxes and other objects to temporarily stun your pursuers.

Here’s what Jotd had to say. “Converted from the original Z80 disassembly from the Arcade game, this Bagman follow up has 5 screens instead of 3 and difficulty went from “hard” to “brutal” in the process. There are strategies to complete the first level, though, I did that a few years ago. No playable version released yet, just a video.”
Source: eab.abime.net

Castle Master, An Eternity of Atmospheric Adventure. Amiga

This is one of the most iconic and nostalgically heavy-hitting 8 and 16-bit game covers for me - and games! CASTLE MASTER was published by Domark in 1990, and developed by Teque. There's a fair bit of backstory (written by Mel Croucher) but in summary, it casts you in the role of either a prince or a princess - your choice! And when you make your choice, your sibling is immediately whisked away by a dragon and carried over to the forbidding Castle Eternity. 

Your Quest? Rescue them!

Now, you're hit by one of my favourite things about Castle Master - the title and in-game tuneage by Matt Furniss. On the C64 version, you get a chiptune rendition whereas on Amiga, it's a sampled one. Both are great and so atmospheric. And even though it was the C64 version I first played, it's the Amiga rendition that sticks in my head the most. It's also the version of the game I recommend you play unless you have a LOT of patience.

Isometric Adventures in Sherwood - The Adventures of Robin Hood, Commodore Amiga

You may have seen the name in big lists of Amiga games. The Adventures of Robin Hood. It'll be some sort of Codemasters-alike platformer, you might think to yourself as you pass on by, thinking back to the likes of Super Robin Hood or Leander. But no, this is absolutely not a game in the classic Amiga library that you should be passing up on - and it's surprisingly revolutionary. 

Not strictly an Amiga game, The Adventures of Robin Hood was published by Millennium in 1991. It casts you as the eponymous heroic outlaw of legend, who has been kicked out of his castle by the villainous Sheriff of Nottingham and begins his new adventures having a bit of a mope by the castle walls. 

One thing you might have noticed about the Robin on the cover is that he seems to be a slightly odd fusion of Errol Flynn's Robin Hood in appearance and posed like Kevin Costner in the then-recently released Robin Hood: Prince of Thieves movie. 

Alan Rickman was so good in that, wasn't he?

To Boldly Go - Star Trek: The Rebel Universe, Commodore 64

Space... The Final Frontier. These are the voyages of the Starship Singleton. Its mission... To explore new frontiers in space adventure immersion... to seek out new bytes... etc.

Star Trek: The Rebel Universe set forth on a voyage to Atari ST space in 1987, followed by excursions to the Commodore 64 and DOS PCs the following year. No Amiga version, sadly! And it's the Commodore 64 port that I'm going to wax lyrical about today as it was the version I first played in 1989 and have the most fondness for - and my first ever Star Trek game.

Published by Simon & Schuster in North America and by Firebird in Europe, The Rebel Universe has you taking on the roles of Captain Kirk and the rest of the command crew and tasks you with a deadly mission: You have five years to uncover the cause of a spreading wave of mutinous behaviour that is causing Federation captains to go rogue - Klingon scheming is suspected! An entire sector of space has been quarantined and the sector's isolation will become permanent unless you complete the mission - trapping the Enterprise inside forever!

Bill & Ted's Excellent Game Boy Adventure, Commodore 64

No way! Yes way. This, my friends, is the conversion of the legendary Bill & Ted Game Boy game by LJN/Beam Software to the Commodore 64. More info and download from the links below.

Download: Bill&Ted+1D[EX].d64
CSDb: Bill & Ted's Excellent Game Boy Adventure
Source: https://romwer.itch.io/billandted

CSDb

Cascade 64

Games That Weren't

Mastertronic.co.uk

Amiga News

Planeta Sinclair

Retro Gaming News