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Download: fragilegamebert.prg
Here’s what Jotd had
to say. “Converted from the original Z80 disassembly from the Arcade
game, this Bagman follow up has 5 screens instead of 3 and difficulty
went from “hard” to “brutal” in the process. There are strategies to
complete the first level, though, I did that a few years ago. No
playable version released yet, just a video.”
Source: eab.abime.net
Your Quest? Rescue them!
Now, you're hit by one of my favourite things about Castle Master - the title and in-game tuneage by Matt Furniss. On the C64 version, you get a chiptune rendition whereas on Amiga, it's a sampled one. Both are great and so atmospheric. And even though it was the C64 version I first played, it's the Amiga rendition that sticks in my head the most. It's also the version of the game I recommend you play unless you have a LOT of patience.
Not strictly an Amiga game, The Adventures of Robin Hood was published by Millennium in 1991. It casts you as the eponymous heroic outlaw of legend, who has been kicked out of his castle by the villainous Sheriff of Nottingham and begins his new adventures having a bit of a mope by the castle walls.
One thing you might have noticed about the Robin on the cover is that he seems to be a slightly odd fusion of Errol Flynn's Robin Hood in appearance and posed like Kevin Costner in the then-recently released Robin Hood: Prince of Thieves movie.
Alan Rickman was so good in that, wasn't he?
Star Trek: The Rebel Universe set forth on a voyage to Atari ST space in 1987, followed by excursions to the Commodore 64 and DOS PCs the following year. No Amiga version, sadly! And it's the Commodore 64 port that I'm going to wax lyrical about today as it was the version I first played in 1989 and have the most fondness for - and my first ever Star Trek game.
Published by Simon & Schuster in North America and by Firebird in Europe, The Rebel Universe has you taking on the roles of Captain Kirk and the rest of the command crew and tasks you with a deadly mission: You have five years to uncover the cause of a spreading wave of mutinous behaviour that is causing Federation captains to go rogue - Klingon scheming is suspected! An entire sector of space has been quarantined and the sector's isolation will become permanent unless you complete the mission - trapping the Enterprise inside forever!