Showing posts with label Master of Magic. Show all posts
Showing posts with label Master of Magic. Show all posts

The Master of Magic, Commodore 64

Well. Come. Back.

The Master of Magic was the first RPG I ever played on the C64 and whilst it isn’t as hardcore an example of the genre such as titles like Wizard’s Crown, The Bard’s Tale and Abandoned Places, it is certainly rock hard and it contains all of the elements and traits of the usual dungeon delve.

From one of the Darling Brothers: Richard, the man that brought us BMX Simulator, comes an extremely rich text and graphical adventure that is as challenging as it is engrossing. One of it’s crowning glories is its unique and innovative interface. The screen is split into four main sections: an overhead moveable playing map with ‘fog of war’; a localised graphical depiction in glorious pixel art detail of interactibles you can currently see; a horizontal “choices” bar; and the standard dialogue box and GUI. Every action you want to carry out within the game is available via a “pause” menu with a click of the joystick button.

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