Well. Come. Back.
Now – just hold on a minute, alright?
Some of you that read this are going to fling your arms up into the air and
start huffing and puffing about horizontally-scrolling shooters and R-Type
and Katakis and Armalyte and all the rest of it. Some of you,
will be sagely nodding your head, thinking back to the Entropic Days of Elysium
whence you and a friend spent many a moment, both ports plugged with joy,
bobbing along blasting enemies in subaquatic glee. A few might be trying to
remember the power-ups; select chunks of humanity will have a repetitive,
though not un-kind SID in their head, timed to the back and forth bob of their
craft. Do you remember the days, my friends? When computer games cost us £1.99?
For me, Scorpius was a Saturday Pocket
Money Punt – I had enough for one game, as was often the case and devouring the
rack of budget titles that I didn’t yet have, something grabbed me about Scorpius.
Now, this was way before I realised the pedigree associated with the game and
it wasn’t until much, much later, by happenstance, that I made the connection
between Scorpius and The Rowland Brothers (now, what else did they do..?) –
when you look, the links are so, so obvious now.