Miner Wally returns in this
Christmas-themed revamp of the infamously difficult C64
single-screen platformer from 1984. But a bit of snow and a Santa
costume isn't the only thing that's changed, Wally has now developed his
athletic abilities beyond recognition to give you the player a fighting
chance of actually completing a level and hopefully having a lot more
fun along the way..
The entire game has been re-written from the ground up complete with
'modern' controls and physics together with fairer collision
detection to allow your character to nimbly traverse around the screen
in a more contemporary fashion, whilst retaining the THIRTY fiendish
level designs from the original that 99.99% of players never managed to
reach, due to the bizarre control scheme and need for split-second
timing.
BurgerTime, originally released as Hamburger in Japan, is a 1982 Arcade video game developed by Data East, initially for its DECO Cassette System.
The object of the game is to build a number of hamburgers while
avoiding enemy foods. The player controls the protagonist, chef Peter
Pepper, with a four-position joystick and a “pepper” button.
Each level is a maze of platforms and ladders in which giant burger
ingredients (bun, meat patty, tomato, lettuce) are arranged. When Peter
walks the full length of an ingredient, it falls to the level below,
knocking down any ingredient that happens to be there. A burger is
completed when all of its vertically aligned ingredients have been
dropped out of the maze and onto a waiting plate. The player must
complete all burgers to finish the board.
While there is already a C64 version of Burger Time from 1984, Arlasoft’s new version is much more faithful to the Arcade original. Download it here: burger_FH.d64